SNAPLACE
English edition coming soon

Master angles and areas by playing.

Hunt down angles and areas with numbers.

A learning game devoted to just two things in geometry: angles and areas. 65 stages run from elementary-school math puzzles to high-school trigonometry, vectors and integrals, with three map-based stories for different ages. Every problem is generated on the spot, so there are no answers to memorize.

First 4 stages each of Angles and Areas Free to play
App StoreComing soon Google PlayComing soon

The game is available today in Japanese only. The English edition is on its way. See the Japanese page

65 stages
20 Angles + 45 Areas
30,763
Generated problem variations
~245 methods
Ways of solving included
101 nets
In Net Master
Treasure Map, the story for younger players
Title screen
Orbit Room, the story for high-school players
CONCEPT

Don't memorize answers. Learn how to solve.

Every problem is created by the program on the spot. Even a single type, like the angle between clock hands, comes with a new time and a new answer each round. Counting only distinct problem-and-answer pairs, that's 30,763 variations, so a second pass is as useful as the first. Each stage has 2 to 6 solving methods, about 245 in all, and in challenge mode the method itself changes with every question.

3 STORIES

For each age, one map to travel.

Instead of ticking off a list of units from the top, you cross a single map step by step. Each clear plants a flag, the fog ahead lifts, and the road grows. You can see how far you've come in the shape of the map itself.

Treasure Map
Elementary

Treasure Map

23 steps

Beach, forest, river, cave, mountain, valley: head for the treasure chest at the very end. Each step is something to find out with your finger. Tear the corners off a triangle and line them up straight; roll a circle and count three diameters and a little more. You test it by hand before you ever read a formula.

The Measuring Road
Middle school

The Measuring Road

21 chapters

The chapter menu is a surveyor's road map. Follow the survey points across the country, past towns, bridges and towers. A wandering scholar keeps getting there first and selling formulas at a high price, and the only way to find out if they're telling the truth is to measure it yourself.

Orbit Room
High school

Orbit Room

9 chapters

This one is a star chart. Fly a probe from planet to planet, linking orbits until you reach a distant star. Landing sites, relay towers, signal range and launch paths are all decided by math alone: power of a point, the laws of cosines and sines, radians, the equation of a circle and integrals become real tools.

In the middle- and high-school stories, you answer with the same calculator as the main game, not by choosing. These are questions you can't answer without calculating, and you can type the whole expression and press "= Calculate".

STRATEGY

The more you solve, the more land you hold. Island Capture.

A territory game against a crow. Pick your difficulty and solve a problem, and you expand your land according to the number you got right. The crow's monument grows 2 squares every turn, and land it takes never comes back. Who holds more after 10 turns?

You choose Easy, Normal or Hard yourself. Harder problems claim more at once, but miss and you don't advance that turn, so where to take a risk is the whole strategy. There are 24 islands, sorted by level.

24 islands 10 turns Choose your difficulty By level
Island Capture, a territory game against a crow
NET MASTER

Watch a net fold into a solid.

"Which solid does this net make?" That's the question in this mode. Right or wrong, you see the net rise up and fold into its solid on the spot. A wrong answer is exactly when it's most worth watching, so it isn't saved for correct ones.

101nets
14kinds of solids
11nets of the cube alone

Cube, cuboid, triangular, square, pentagonal and hexagonal prisms and pyramids, regular tetrahedron, regular octahedron, cylinder and cone. One solid can unfold in many ways: the cube alone has 11.

Two 10-question runs. Challenge 10 draws ten at random from the 101 nets, alternating "which solid is this net?" with "which net makes this solid?" Applied 10 climbs through number problems connected to nets, from the faces of a die up to the shortest path around the side of a cone.

Net Master: which solid does this net make?
Choose from four
Net Master list and Challenge 10
The list and Challenge 10
2 COURSES

Angles and Areas, from elementary to high school.

Each course runs in order from elementary to middle to high-school level. Clear a stage to open the next.

Angles

20 stages

Angles of triangles, parallel lines, clock hands, regular polygons and diagonals, boomerang shapes, folding, star shapes, the inscribed angle theorem, circles and tangents, arc ratios, triangle centers, trigonometric equations, angles between vectors, angles in space.

ElementaryMiddle schoolHigh school
Angles stage list

Areas

45 stages

Areas of triangles, paths, points inside rectangles, leaf shapes, volume and surface area, water tanks and levels, cross-sections of solids, the Pythagorean theorem, similarity and volume ratios, lunes of Hippocrates, power of a point, Ceva and Menelaus, the law of cosines, Heron's formula, radians, the equation of a circle, the one-sixth formula, solids of revolution.

ElementaryMiddle schoolHigh school
Areas stage list
FEATURES

Get stuck, and still move forward.

Touch it before you read the formula.

In the younger players' story, questions are short and hands come first: tear the corners off a triangle with your finger and line them up straight, then put what you found into words.

Find it by touchingShort questions
Tearing off the corners of a triangle and lining them up

Stuck? Watch the solution animation.

Each tap moves the solution forward one step. An auxiliary line slides into place, the key part lights up, equal angles get marked. Signature problems like clock hands, boomerang shapes, folding, leaf shapes and the lunes of Hippocrates have their own animated explanations. You still enter the final calculation yourself.

One step at a timeAuxiliary lines drawnTwo-stage hints
Solution animation

Built-in calculator, no pen and paper.

The answer field takes expressions as well as numbers (× ÷ + − ( ) √). Type "12×8÷2", or "√(13×13−5×5)" for the Pythagorean theorem, and it's graded as written. A malformed expression is pointed out without costing you a heart. All modes and all three stories use the same calculator.

Answer as an expression√ and parenthesesWork in steps
Built-in calculator

Draw your own auxiliary lines on the figure.

Tap the ✏ at the top right of a figure to draw auxiliary lines by tracing. Endpoints snap to vertices, midpoints and circle centers, so a parallel through a bend or a line from vertex to midpoint comes out exactly as you meant. Tap ↩ to remove them one at a time.

Snaps to vertices and midpointsUndo line by line
A figure you can draw auxiliary lines on

Stars, crowns and ranks keep you going.

Hearts left at the end become 1 to 3 stars. Cleared units open a 10-question challenge, and finishing it earns a crown. Your total score raises your rank through six levels, from Apprentice up to Shape Sage, and your personal bests in time attack and survival stay on record.

1–3 starsCrowns from Challenge 106 ranksTime attack and survival
Records: rank, stars, crowns and personal bests
SCORING

Your score reflects how you solved it.

Not just right or wrong. Which try you got it on, whether you used a hint, how fast you were and whether you're on a streak all multiply together.

First try×2.0 (second try ×1.4, third try ×1.0)
Hints×0.7 each time you look (two stages: "the idea", then "nearly the formula")
SpeedUnder 15 s ×1.3, under 30 s ×1.15
Combo+0.1 for each correct answer (up to ×2.0). A miss resets it

In challenge mode, ten questions climb a ladder of difficulty. In "parallel lines and angles", for example: alternate angles, co-interior angles, bent lines, zigzags, then zigzags in reverse. The solving method itself changes with every question.

SCREENSHOTS

Screens

Title screen Treasure Map Tearing off the corners The Measuring Road Orbit Room An angle problem Built-in calculator Step-by-step solution Island Capture Stage list
PRICING

Every learning feature stays free.

The only limit is how much content you get. Calculator, solution animations, auxiliary lines, hints, stars, ranks and records all work in the free version.

Free to start
Free
  • The first 4 stages each of Angles and Areas (8 in all)
  • Stories: the first 5 steps of Treasure Map, 3 middle-school chapters, 2 high-school chapters
  • Island Capture: the first 2 islands per level (6 in all)
  • The first 8 Net Master questions, with the folding animation
  • Time attack (Angles)
  • Calculator, solution animations, auxiliary lines, hints, stars, ranks and records
One-time purchase (unlock everything)
Pay once / nothing more to buy
  • The other 57 stages (65 in all)
  • The rest of the stories and the other 18 islands
  • The other 93 Net Master questions, plus Challenge 10 and Applied 10
  • Challenge 10 for every stage, with crowns
  • All challenge courses (3-minute time attack and survival)
  • The price is shown in your app store
  • "Restore Purchase" carries it over to another device or a reinstall
No ads No subscription No gacha No stamina No online connection needed No personal data collected
DOWNLOAD

English edition coming soon to iOS and Android.

From elementary math puzzles to high-school trigonometry, vectors and integrals, in one app that keeps going as you grow. Watch the solution animate, draw your own lines, answer with the expression as you wrote it. The path to solving it is right there in the game.

App StoreComing soon Google PlayComing soon