SNAPLACE
Now on the App Store Physics repair adventure

Fix broken worlds with physics.

A world where gravity has doubled and the moon is falling. A harbor whose bridge washed away, so the cargo has to be thrown across. Work out what broke, test it by experiment, and build the formula yourself to fix it — high-school physics is the only tool you get. The subject is the full high-school range, but what you actually do is repair things. Pick from four ways to play and work through 5 districts and 30 machines, a 10-chapter story, 26 broken worlds and all 113 units.

R = v²sin2θ / g  ←  get the power and angle right, and it reaches the far shore
10 town missions, 3 story chapters, 15 units Free to play
App StoreDownload Google PlayComing soon

Available in English for iPhone and iPad. The English edition for Android is coming soon. See the Japanese page

30 machines
5 districts, one law per machine
113 units
The full high-school range
~145 formulas
Formula Book, by topic
4 modes
Lab, town, story, what-if
Repair Expedition: the list of town missions
Touch Physics home screen in English, with Lab, Repair Expedition, Discovery Physics and What-If Physics
Adjusting a machine's dials to deliver cargo
TOWN

One machine. One law of physics.

The Repair Expedition starts you in a town that has stopped working. Each of its 5 districts has 6 machines. Fix them in turn and you end up discovering that district's laws with your own hands, one at a time.

Set the dials yourself.

The harbor's bridge is gone, so you adjust the power and angle of a cargo launcher until the load lands in the receiver on the far shore. Too short, too long — change one thing and try again. Your lab notes keep a record, and a faint trail of the last attempt lets you compare as you close in.

Windy HarborProjectile motionLab notes
Setting power and angle to deliver the cargo

The moment it works, you get the law.

Once the repair succeeds, what was happening inside the machine is handed to you as a law, written as a formula. Because the formula comes after the working experiment, you already have a feel for why it looks the way it does.

Repair completeFormula unlocked
A successful repair reveals the law and its formula

Notice what doesn't change.

Load the cart more heavily and it still stops in the same place. Swing the pendulum wider and its period barely moves. Ice stays at 0 °C until it has fully melted. Some dials are there precisely because they make no difference, so you can spot for yourself the quantities that cancel out of the formula.

Harbor pendulum clockT = 2π√(L/g)
Harbor pendulum clock: the period stays the same as the swing changes
6
Windy Harbor (mechanics)
Projectiles, friction, pulleys, pendulums, conservation of momentum and energy
6
Greenhouse Hill (heat)
Heat conservation, specific heat, heat of fusion, thermal expansion, ideal gas law, heat engines
6
Sound Lighthouse (waves)
Open-pipe resonance, vibrating strings, beats, the Doppler effect, refraction, interference
6
Night Workshop (electromagnetism)
Ohm's law, parallel circuits, Joule heating, solenoid fields, capacitors, electromagnetic induction
6
Light Observatory (atomic)
Photoelectric effect, Bohr model, half-life, shortest X-ray wavelength, matter waves, mass and energy
4 MODES

Four ways to play, right from home.

Lab, Repair Expedition, Discovery Physics and What-If Physics sit side by side on the home screen. Start anywhere and switch whenever you like. Each card shows your progress, so getting back to where you were takes one look. Below them are the Formula Book and your records.

Touch Physics home screen in English, showing the four ways to play
LABExperiment first, then ace the exam.All 113 units. Tweak the values and watch, then let the experiment grade your answer.
MAIN GAME · Repair ExpeditionRestart a stopped town with experiments.Five districts, 30 machines. Each repair hands you a law of physics.
STORY · Discovery PhysicsDiscover the laws through a story.Ten chapters from Galileo to today. Spot the law in your own measurements.
ADVENTURE · What-If PhysicsFix broken worlds with physics.Deduce which constant Δ broke, rebuild the formula, repair 26 worlds.

A closer look at the Lab and the two stories.

Experiment Lab

The formula to learn, front and center

The formula is displayed large while you change values and watch what happens. Each unit is a mission: calculate with the formula and hit the target exactly. Score 120 points within three tries to clear the unit and move on.

Experiment Lab: changing values under a large formula

Exam Lab

Real exam-style problems

Read an exam-style problem and enter the answer you calculated. That number becomes the experiment's parameter, and the simulation grades your work. Land dead center for a PERFECT; stay within 0.5% for a high score.

Exam Lab: read the problem and enter your answer

Discovery Physics

A 10-chapter story through all 113 units

Travel from Galileo's tower to the modern laboratory and relive each discovery, spotting the law in numbers you measured yourself. In Cambridge, 1687, change an orbit's radius, time its period three times, and notice that the ratio of T² to r³ never changes.

Discovery Physics: finding laws through a story

What-If Physics

26 worlds, broken and waiting for repair

"What if gravity doubled? Would the moon fall?" Chase the mysterious Δ, who has been breaking the constants of nature, with your partner the Professor. Hear each client out, deduce the cause, assemble the formula piece by piece through experiments, and repair the world. A fill-in-the-blank check at the end means the formula is still with you when you finish.

What-If Physics: repairing a broken world
FEATURES

Your answer is graded by the simulation.

Not right or wrong, but how close.

Set up the equation, enter your answer, and the simulation runs with that value. Dead center on the target is a PERFECT. Your score reflects how accurately you solved it, not whether you were roughly there, and accuracy scores and combos build up the more you solve.

Accuracy scoreCombosRanks
Clear screen showing PERFECT

On the train, no mental math needed.

The built-in formula calculator turns the given values into buttons. Combine them with √ and parentheses to set up your equation, then send the result straight to the answer field. One hand, portrait mode, a minute or two per problem — spare moments become practice.

Formula calculatorOne-handed, portrait1–2 minutes a problem
Formula calculator

The whole Formula Book, any time.

About 145 formulas, sorted by topic, each with its meaning and notes on where it strictly applies. The Formula Book is fully readable in the free version.

About 145 formulasBy topicAll free to read
Formula Book

30 applied problems and guided multi-part questions.

Six exam-style applied problems per field, each solved in two or three steps and each with a situation diagram. Take on six in a row with three hearts and earn a crown, then finish with a multi-part question that runs (1)→(2)→(3). The numbers change every time, so memorizing answers won't get you through. Topics include inertial forces, simple harmonic motion, adiabatic change, p-V cycles, Kirchhoff's laws, capacitor transients, RLC circuits, the Bohr model and nuclear reactions.

30 applied problemsDiagram for every problemMulti-part questionsNew numbers every time
Applied problem challenge

Built to keep you coming back.

Problems you miss join Today's Review and return automatically after 1, 3, 7 and 16 days. There's also a 5-minute time attack, a survival challenge that runs until your first mistake, and 26 achievements.

Spaced reviewTime attackSurvival26 achievements
Records and achievements
COVERAGE

High-school physics, in 113 units.

The units follow the Japanese high-school physics curriculum, organized by field.

31
Mechanics
Horizontal projectiles, Atwood machines, simple harmonic motion, inertial forces and more
14
Heat
Changes of state in gases, adiabatic change, p-V cycles and more
20
Waves
Air-column resonance, the Doppler effect, Young's experiment and more
33
Electromagnetism
Kirchhoff's laws, transients, RLC circuits, transformers and more
15
Atomic physics
Photoelectric effect, Bohr model, half-life, nuclear reactions and more

Made for — students who have memorized formulas without really getting them / anyone preparing for physics exams / people who want a quick review between classes / anyone who wants to see why it works with their own eyes

SCREENSHOTS

Screens

Home screen in English Repair Expedition: town missions Setting a machine's dials The moment of repair reveals the law Greenhouse Hill: spray pump pressure Harbor pendulum clock Discovery Physics What-If Physics Air-column resonance Circuit experiment Clear screen showing PERFECT Problem list of all 113 units
PRICING

Start with 10 town missions and 15 units, free.

Free to start
Free
  • Town repair missions: the first 2 in each district (10 in all)
  • The first 3 chapters of Discovery Physics
  • The first 3 worlds of What-If Physics
  • The first 3 units per field in the Experiment Lab and Exam Lab (15 units)
  • The whole Formula Book, about 145 formulas
  • Formula calculator, Today's Review, achievements and ranks
One-time purchase (unlock everything)
Pay once / nothing more to buy
  • The remaining 20 town missions, the rest of both stories, and the other 98 Lab units (113 in all)
  • No subscription. The price is shown in your app store
  • "Restore Purchase" carries it over to another device or a reinstall
No ads No subscription No online connection needed No personal data collected
DOWNLOAD

Play it now on iPhone and iPad.

For anyone memorizing formulas without knowing what they mean. Enter the number you calculated and the experiment runs with it. Get it right and the cargo reaches the far shore; get it wrong and it falls short. No red marks, just the result in front of you. Physics makes sense once you touch it.

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